

Hi


Abhishek Chatterjee
Game
designer
I'm a US based Game & Systems Designer with 3+ years of experience
My Featured Work
Automated Matches System -
Studio : Hitwicket Superstars
Role - Lead Game Designer
Designed a scalable matches generation system for 150+ PvE matches using rarity, tier, and game mode logic. Integrated emotional pacing templates to create handcrafted-feeling matches through automation

Level Design efficiency
+90%
D7 Retention
+2%
Multiplayer Match Making System - Studio : Hitwicket Superstars
Role - Game Designer
Designed a data-driven matchmaking system that balances player skill, progression state, and engagement metrics to dynamically generate fair and competitive matchups. Built to scale across live environments while preserving player trust and long-term retention.
Matches per day
+50%
Feature return rate
+13%

Alliance Championship -
Studio : Hitwicket Superstars
Role - Game Designer
Designed a high-stakes, alliance-based PvE tournament for late-stage users. Focused on competitive integrity, social engagement, and emotional stakes through multi-phase match structuring, strategic team management, and comeback-driven leaderboard design.

ARPPU
+16%
Session Length
+38%
Risk Ball
Role - Game Designer & Developer
Risk Ball is a mobile football strategy game about balancing risk and reward. Players roll dice, make high-stakes decisions, and sprint toward goals under pressure—all in 2-minute matches. Every move is a gamble: play it safe, or risk it all for glory.
Developed On
Unity
Project Timeline
4 Weeks

Automated Matches System -
Studio : Hitwicket Superstars
Role - Lead Game Designer
Designed a scalable matches generation system for 150+ PvE matches using rarity, tier, and game mode logic. Integrated emotional pacing templates to create handcrafted-feeling matches through automation

Level Design efficiency
+90%
D7 Retention
+2%
Multiplayer Match Making System - Studio : Hitwicket Superstars
Role - Game Designer
Designed a data-driven matchmaking system that balances player skill, progression state, and engagement metrics to dynamically generate fair and competitive matchups. Built to scale across live environments while preserving player trust and long-term retention.
Matches per day
+50%
Feature return rate
+13%

Alliance Championship -
Studio : Hitwicket Superstars
Role - Game Designer
Designed a high-stakes, alliance-based PvE tournament for late-stage users. Focused on competitive integrity, social engagement, and emotional stakes through multi-phase match structuring, strategic team management, and comeback-driven leaderboard design.

ARPPU
+16%
Session Length
+38%
Risk Ball
Role - Game Designer & Developer
Risk Ball is a mobile football strategy game about balancing risk and reward. Players roll dice, make high-stakes decisions, and sprint toward goals under pressure—all in 2-minute matches. Every move is a gamble: play it safe, or risk it all for glory.
Developed On
Unity
Project Timeline
4 Weeks

My Games & Projects
Games I've made as personal projects, each tackling a unique system and/or mechanic
Tagd
A competitive multiplayer game of tag with a jump-dash system

Paper Panic!
Physics based rage game where you control a paper airplane


Claw & Order
You play as a toy trying to avoid the scary claw, a walking sim

Crimson Gambit
Swipe based horror game, using only mouse pointer as input

Escape The Dungeon
Try escaping a dark dungeon with nothing but a candle

Excavation
A collapsing 3D board game of frantic archaeological theft

Tagd
A competitive multiplayer game of tag with a jump-dash system

Paper Panic!
Physics based rage game where you control a paper airplane

Claw & Order
You play as a toy trying to avoid the scary claw, a walking sim

Crimson Gambit
Swipe based horror game, using only mouse pointer as input

Escape The Dungeon
Try escaping a dark dungeon with nothing but a candle

Excavation
A collapsing 3D board game of frantic archaeological theft

I also love sketching

About
I am a Game Designer with a focus on Systems Design
I’ve always had a passion for both sports, especially football, and sketching. These interests naturally led me down the path of gaming, where I found the perfect fusion of creativity and competition. Now, as a game designer, I get to channel my love for sports and art into creating immersive experiences that bring players together.
Years of experience
3+
Games Designed
7+
Professional Projects
20+
Players Impacted
15M+
Systems Design
Problem Solving
Experimentation
Story Telling
Testimonials
See what others say about me
I have worked with cross functional teams and helped deliver killer projects. Wanna be the next?
Abhishek has been an integral part of our Game Design team, consistently delivering high-impact Live Ops features. His deep understanding of game economy design ensured that every feature not only enhanced player experience but also contributed meaningfully to our monetization goals. What sets Abhishek apart is his ability to balance creative gameplay ideas with data-driven decision making - a rare blend that’s been invaluable during his work optimizing the new users funnel.

Kashyap Reddy
CEO & Co-Founder at Hitwicket
Abhishek is the rare game designer who is equally comfortable with the rational and creative sides of game design. He is a natural with systems design, able to visualize and execute complex systems as well as identify and solve problems that emerge within them. He also has a tremendous temperament - staying calm and patient through the most testing of times. Working with Abhishek was a delight, and I'm supremely confident that he will go on to great success in the videogames business.

Anand Ramachandran
Game Design Head at Hitwicket
Abhishek is not only a visionary designer but also an excellent team player. He consistently collaborates effectively with engineers, artists, and other stakeholders, fostering a positive and productive work environment. His ability to communicate ideas clearly and work seamlessly with cross-functional teams has been a key factor in our project's success.

Krishnakanth Mallik
Senior Engineering Manager at Electronic Arts
Abhishek possesses an innate ability to conceptualize innovative game mechanics & develop intricate narratives, to produce truly remarkable live events. The Alliance Championship was a collaborative triumph.

Eve Chang
Executive Producer at Neuro Sister Studios

Contact
Let's Get in Touch
Let's connect and build something together
Mail : abhichatterjee01@gmail.com Phone: +1 (347)-723-8661 Social: LinkedIn


Hi


Abhishek Chatterjee
Game
designer
I'm a US based Game & Systems Designer with 3+ years of experience
My Professional Work
(View on laptop for a better experience)
Automated Matches System -
Studio : Hitwicket Superstars
Role - Lead Game Designer
Designed a scalable matches generation system for 150+ PvE matches using rarity, tier, and game mode logic. Integrated emotional pacing templates to create handcrafted-feeling matches through automation

Level Design efficiency
+90%
D7 Retention
+2%
Multiplayer Match Making System - Studio : Hitwicket Superstars
Role - Game Designer
Designed a data-driven matchmaking system that balances player skill, progression state, and engagement metrics to dynamically generate fair and competitive matchups. Built to scale across live environments while preserving player trust and long-term retention.
Matches per day
+50%
Feature return rate
+13%

Alliance Championship -
Studio : Hitwicket Superstars
Role - Game Designer
Designed a high-stakes, alliance-based PvE tournament for late-stage users. Focused on competitive integrity, social engagement, and emotional stakes through multi-phase match structuring, strategic team management, and comeback-driven leaderboard design.

ARPPU
+16%
Session Length
+38%
Risk Ball
Role - Game Designer & Developer
Risk Ball is a mobile football strategy game about balancing risk and reward. Players roll dice, make high-stakes decisions, and sprint toward goals under pressure—all in 2-minute matches. Every move is a gamble: play it safe, or risk it all for glory.
Developed On
Unity
Project Timeline
4 Weeks

Automated Matches System -
Studio : Hitwicket Superstars
Role - Lead Game Designer
Designed a scalable matches generation system for 150+ PvE matches using rarity, tier, and game mode logic. Integrated emotional pacing templates to create handcrafted-feeling matches through automation

Level Design efficiency
+90%
D7 Retention
+2%
Alliance Championship - Hitwicket Superstars
Designed a high-stakes, alliance-based PvE tournament for late-stage users. Focused on competitive integrity, social engagement, and emotional stakes through multi-phase match structuring, strategic team management, and comeback-driven leaderboard design.

ARPPU
16% Increase
Session Length
38% increase
Risk Ball - A Solo Game Dev Journey
Risk Ball is a mobile football strategy game about balancing risk and reward. Players roll dice, make high-stakes decisions, and sprint toward goals under pressure—all in 2-minute matches. Every move is a gamble: play it safe, or risk it all for glory.

Developed On
Unity
Project Timeline
4 Weeks
Alliance Championship - Hitwicket Superstars
Designed a high-stakes, alliance-based PvE tournament for late-stage users. Focused on competitive integrity, social engagement, and emotional stakes through multi-phase match structuring, strategic team management, and comeback-driven leaderboard design.

ARPPU
16% Increase
Session Length
38% increase
My Games & Projects
Games I've made as personal projects, each tackling a unique system and/or mechanic
Tagd
A competitive multiplayer game of tag with a jump-dash system

Paper Panic!
Physics based rage game where you control a paper airplane


Claw & Order
You play as a toy trying to avoid the scary claw, a walking sim

Crimson Gambit
Swipe based horror game, using only mouse pointer as input

Escape The Dungeon
Try escaping a dark dungeon with nothing but a candle

Excavation
A collapsing 3D board game of frantic archaeological theft

Tagd
A competitive multiplayer game of tag with a jump-dash system

Paper Panic!
Physics based rage game where you control a paper airplane

Claw & Order
You play as a toy trying to avoid the scary claw, a walking sim

Crimson Gambit
Swipe based horror game, using only mouse pointer as input

Escape The Dungeon
Try escaping a dark dungeon with nothing but a candle

Excavation
A collapsing 3D board game of frantic archaeological theft

I also love sketching

About
I am a Game Designer with a focus on Systems Design
I’ve always had a passion for both sports, especially football, and sketching. These interests naturally led me down the path of gaming, where I found the perfect fusion of creativity and competition. Now, as a game designer, I get to channel my love for sports and art into creating immersive experiences that bring players together.
Years of experience
3+
Games Designed
7+
Professional Projects
20+
Players Impacted
15M+
Systems Design
Problem Solving
Experimentation
Story Telling
Testimonials
See what others say about me
I have worked with cross functional teams and helped deliver killer projects. Wanna be the next?
Abhishek has been an integral part of our Game Design team, consistently delivering high-impact Live Ops features. His deep understanding of game economy design ensured that every feature not only enhanced player experience but also contributed meaningfully to our monetization goals. What sets Abhishek apart is his ability to balance creative gameplay ideas with data-driven decision making - a rare blend that’s been invaluable during his work optimizing the new users funnel.

Kashyap Reddy
CEO & Co-Founder at Hitwicket
Abhishek is the rare game designer who is equally comfortable with the rational and creative sides of game design. He is a natural with systems design, able to visualize and execute complex systems as well as identify and solve problems that emerge within them. He also has a tremendous temperament - staying calm and patient through the most testing of times. Working with Abhishek was a delight, and I'm supremely confident that he will go on to great success in the videogames business.

Anand Ramachandran
Game Design Head at Hitwicket
Abhishek is not only a visionary designer but also an excellent team player. He consistently collaborates effectively with engineers, artists, and other stakeholders, fostering a positive and productive work environment. His ability to communicate ideas clearly and work seamlessly with cross-functional teams has been a key factor in our project's success.

Krishnakanth Mallik
Senior Engineering Manager at Electronic Arts
Abhishek possesses an innate ability to conceptualize innovative game mechanics & develop intricate narratives, to produce truly remarkable live events. The Alliance Championship was a collaborative triumph.

Eve Chang
Executive Producer at Neuro Sister Studios

Contact
Let's Get in Touch
Let's connect and build something together


Hi


Abhishek Chatterjee
Game
designer
I'm a US based Game & Systems Designer with 3+ years of experience
My Featured Work
Automated Matches System -
Studio : Hitwicket Superstars
Role - Lead Game Designer
Designed a scalable matches generation system for 150+ PvE matches using rarity, tier, and game mode logic. Integrated emotional pacing templates to create handcrafted-feeling matches through automation

Level Design efficiency
+90%
D7 Retention
+2%
Multiplayer Match Making System - Studio : Hitwicket Superstars
Role - Game Designer
Designed a data-driven matchmaking system that balances player skill, progression state, and engagement metrics to dynamically generate fair and competitive matchups. Built to scale across live environments while preserving player trust and long-term retention.
Matches per day
+50%
Feature return rate
+13%

Alliance Championship -
Studio : Hitwicket Superstars
Role - Game Designer
Designed a high-stakes, alliance-based PvE tournament for late-stage users. Focused on competitive integrity, social engagement, and emotional stakes through multi-phase match structuring, strategic team management, and comeback-driven leaderboard design.

ARPPU
+16%
Session Length
+38%
Risk Ball
Role - Game Designer & Developer
Risk Ball is a mobile football strategy game about balancing risk and reward. Players roll dice, make high-stakes decisions, and sprint toward goals under pressure—all in 2-minute matches. Every move is a gamble: play it safe, or risk it all for glory.
Developed On
Unity
Project Timeline
4 Weeks

Automated Matches System -
Studio : Hitwicket Superstars
Role - Lead Game Designer
Designed a scalable matches generation system for 150+ PvE matches using rarity, tier, and game mode logic. Integrated emotional pacing templates to create handcrafted-feeling matches through automation

Level Design efficiency
+90%
D7 Retention
+2%
Multiplayer Match Making System - Studio : Hitwicket Superstars
Role - Game Designer
Designed a data-driven matchmaking system that balances player skill, progression state, and engagement metrics to dynamically generate fair and competitive matchups. Built to scale across live environments while preserving player trust and long-term retention.
Matches per day
+50%
Feature return rate
+13%

Alliance Championship -
Studio : Hitwicket Superstars
Role - Game Designer
Designed a high-stakes, alliance-based PvE tournament for late-stage users. Focused on competitive integrity, social engagement, and emotional stakes through multi-phase match structuring, strategic team management, and comeback-driven leaderboard design.

ARPPU
+16%
Session Length
+38%
Risk Ball
Role - Game Designer & Developer
Risk Ball is a mobile football strategy game about balancing risk and reward. Players roll dice, make high-stakes decisions, and sprint toward goals under pressure—all in 2-minute matches. Every move is a gamble: play it safe, or risk it all for glory.
Developed On
Unity
Project Timeline
4 Weeks

My Games & Projects
Games I've made as personal projects, each tackling a unique system and/or mechanic
Tagd
A competitive multiplayer game of tag with a jump-dash system

Paper Panic!
Physics based rage game where you control a paper airplane


Claw & Order
You play as a toy trying to avoid the scary claw, a walking sim

Crimson Gambit
Swipe based horror game, using only mouse pointer as input

Escape The Dungeon
Try escaping a dark dungeon with nothing but a candle

Excavation
A collapsing 3D board game of frantic archaeological theft

Tagd
A competitive multiplayer game of tag with a jump-dash system

Paper Panic!
Physics based rage game where you control a paper airplane

Claw & Order
You play as a toy trying to avoid the scary claw, a walking sim

Crimson Gambit
Swipe based horror game, using only mouse pointer as input

Escape The Dungeon
Try escaping a dark dungeon with nothing but a candle

Excavation
A collapsing 3D board game of frantic archaeological theft

I also love sketching

About
I am a Game Designer with a focus on Systems Design
I’ve always had a passion for both sports, especially football, and sketching. These interests naturally led me down the path of gaming, where I found the perfect fusion of creativity and competition. Now, as a game designer, I get to channel my love for sports and art into creating immersive experiences that bring players together.
Years of experience
3+
Games Designed
7+
Professional Projects
20+
Players Impacted
15M+
Systems Design
Problem Solving
Experimentation
Story Telling
Testimonials
See what others say about me
I have worked with cross functional teams and helped deliver killer projects. Wanna be the next?
Abhishek has been an integral part of our Game Design team, consistently delivering high-impact Live Ops features. His deep understanding of game economy design ensured that every feature not only enhanced player experience but also contributed meaningfully to our monetization goals. What sets Abhishek apart is his ability to balance creative gameplay ideas with data-driven decision making - a rare blend that’s been invaluable during his work optimizing the new users funnel.

Kashyap Reddy
CEO & Co-Founder at Hitwicket
Abhishek is the rare game designer who is equally comfortable with the rational and creative sides of game design. He is a natural with systems design, able to visualize and execute complex systems as well as identify and solve problems that emerge within them. He also has a tremendous temperament - staying calm and patient through the most testing of times. Working with Abhishek was a delight, and I'm supremely confident that he will go on to great success in the videogames business.

Anand Ramachandran
Game Design Head at Hitwicket
Abhishek is not only a visionary designer but also an excellent team player. He consistently collaborates effectively with engineers, artists, and other stakeholders, fostering a positive and productive work environment. His ability to communicate ideas clearly and work seamlessly with cross-functional teams has been a key factor in our project's success.

Krishnakanth Mallik
Senior Engineering Manager at Electronic Arts
Abhishek possesses an innate ability to conceptualize innovative game mechanics & develop intricate narratives, to produce truly remarkable live events. The Alliance Championship was a collaborative triumph.

Eve Chang
Executive Producer at Neuro Sister Studios

Contact
Let's Get in Touch
Let's connect and build something together
Mail : abhichatterjee01@gmail.com Phone: +1 (347)-723-8661 Social: LinkedIn







